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Runner-Up Picker

Draw 2nd and 3rd place after the main winner.

All 15 entries on the Runner-Up Picker

  1. 1Entrant 1
  2. 2Entrant 2
  3. 3Entrant 3
  4. 4Entrant 4
  5. 5Entrant 5
  6. 6Entrant 6
  7. 7Entrant 7
  8. 8Entrant 8
  9. 9Entrant 9
  10. 10Entrant 10
  11. 11Entrant 11
  12. 12Entrant 12
  13. 13Entrant 13
  14. 14Entrant 14
  15. 15Entrant 15

Every entry is editable. Clear the list and paste your own names, or use Import to pull them from a CSV file, an Excel sheet or a Google Sheet.

How to use the Runner-Up Picker

Turn on Elimination mode so each name is removed once drawn — that way you can spin repeatedly for 1st, 2nd and 3rd without anybody winning twice. Runner-up places also solve the common problem of a main winner who never claims their prize.

  • Always draw at least one reserve. Unclaimed prizes are the single most common giveaway headache.
  • Draw all places in one recorded session rather than coming back later — it looks far more credible.
  • Tell entrants the runner-up rule in advance so a reserve winner is not a surprise.

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